Chris Pal
Chris Pal
Artist / Illustrator
South East , United Kingdom

Skills

Character DesignVisual Development2D Animation

Software proficiency

After Effects
After Effects
Photoshop
Photoshop
Spine 2D
Spine 2D

Experience

  • Character Art Director at Ocellus Studio
    March 2018 - Present

    I continue to operate as a lead artist at Ocellus by supplying designs and now oversee their implementation across different departments, working closely with animators, 3D modellers and production artists.

    I provide direction by way of design notes, draw-overs, technical/detail drawings, etc. For example, I'm most often concerned with maintaining the design appeal for our characters through their deformations when acting and performing, as well as how this relates to the their brands which must remain consistent.

    http://ocellus.studio/projects/

  • Character Design Lead at Ocellus Studio
    November 2017 - February 2018

    I joined Ocellus as a lead artist with a focus on supplying character/prop designs and splash illustrations on such titles as Talking Tom: Gold Run and Talking Tom: Camp towards their live game operations (recent updates include Princess Angela and Astro Tom) as well as to be involved in developing new titles from the ground up at Ocellus.

    http://ocellus.studio/projects/

    https://outfit7.com/apps/talking-tom-gold-run/

    https://outfit7.com/apps/talking-tom-camp/

  • Character Designer at Playstudios Asia
    April 2017 - October 2017

    I joined Playstudios Asia on "Royal Charm Slots" during the early stages of development, tasked to design the game's main cast of characters. This title is being developed by Playstudios Asia and published by King - release TBA.

    http://www.playstudios.asia/

    http://www.royalcharmslots.com/jest-my-luck